这是一个以被诅咒的洋馆为背景的哥特式悬疑故事。「海市蜃楼之馆」是一部讲述跨越千年的悲剧、人性及狂乱的长篇视觉小说。
关于游戏
当「你」回过神时,发现自己身处在一座破旧的古宅。
眼前有一位将「你」当作老爷敬慕的翡翠色瞳的女仆。
可是「你」没有记忆,不知道自己是何人。
就连自己是否还活着,都无从知晓。
为了取回「你」的记忆,女仆提议带「你」一览曾在这座古宅里所发生的悲剧。
在那里,也许会有关于「你」的线索……
最初的门扉发生在1603年。
身处在那个齐聚了各色各异的蔷薇,美丽富饶的年代里的是一对相处和睦的罗兹兄妹。
从他们身上看不到一丝不安与不幸的阴影,两人的未来本不该有任何不幸……
第二扇门扉发生在1707年。
在那个年代,宅邸已是一栋荒宅。居住在这座宅邸里的野兽,虽渴望着平稳的世界,
却无法抑制住自身的暴力冲动,最终走向了虐杀的道路。
第三扇门扉发生在1869年。
那个年代里,人们因为文明的发展而过着急促的生活。
投身于铁道事业的资产家的青年,
在追求金钱与权力的途中,开始逐渐冷落自己的妻子。
第四扇门扉发生在1099年。
女仆告诉「你」,这便是最后一扇门扉。
身处在那个时代的是自称「被诅咒」的青年,
与被烙下了魔女的烙印的白发少女"吉赛儿"。
「你」跨越时代与场所,目睹了这四个悲剧。
将这些悲剧作为故事完结,抑或继续追求更为前方的真相……
这一切都由「你」来裁夺。
可是,有人曾这么说过。
「正因为是别人的悲剧,所以才能承受。」
關於遊戲
You awaken in a decrepit old mansion.
A woman with eyes of jade stands before You, informing You that You are the Master of the house, and she Your Maid. However, You have no memories, no concept of self—or, indeed, any certainty that You are even alive.
The Maid invites You to join her on a journey through the mansion's lifeless halls, to behold the numerous tragedies that have befallen its residents. She suggests that among them, perhaps You will find some trace of Yourself.
Beyond the first door lies the year 1603.
It is an era of unparalleled beauty, where art and theatre flourish. Roses bloom abundantly in the garden where the inseparable Rhodes siblings play, and though they appear to be free of worry and strife... not everyone is content to see them happy.
Beyond the second door lies the year 1707.
In this era, the mansion lies in ruins, and a beast dwells within. He claims to yearn for a life of serenity, but it is not long before he yields to his innate savagery and a massacre ensues.
Beyond the third door lies the year 1869.
In this technologically advanced era, people are always on the move. The mansion's master is an ambitious businessman who has invested in the rail industry. However, his obsession with wealth and power leads him to neglect and mistreat his wife.
Beyond the fourth door lies the year 1099.
The Maid tells You that this is the final tale. In this era, You see a young man who claims to be cursed and a girl with white hair, called Giselle, who has been branded a witch and marked for death.
Having borne witness to these four tragedies, each set in a different time and place, You are now free to choose whether You wish to end Your story here... or press on.
But there are those who would say,
"You were able to bear them because they weren't your tragedies."
ゲームについて
「あなた」は気づけば、古ぼけた屋敷にいた。
目の前には、「あなた」を旦那さまと慕う、翡翠の目をした女中がいる。
しかし「あなた」には記憶がなく、自分が何者なのか分からない。
生きているのかさえも。
そんな「あなた」に、女中は屋敷で起きた数々の悲劇を見せるという。
そこに、「あなた」の痕跡があるかもしれない……。
最初の扉は1603年。
豊かな薔薇が咲き誇る、美しい時代に、仲睦まじいローズ兄妹がいた。
彼らには一切の不安も、不幸の陰りもないように見えたのだが……。
二番目の扉は1707年。
その時代、屋敷は荒廃していた。その屋敷に住み着いた獣は、平穏な世界を望むものの
やがて獣本来の暴力性を抑えられなくなり、虐殺に走ることとなる。
三番目の扉は1869年。
この時代、文明の発達により人々は急いた生活を送っていた。
鉄道事業に身を乗り出す資産家の青年は、
金と権力を追うあまり自分の妻をないがしろにしていく。
四番目の扉は1099年。
女中はこれが最後の扉だと告げる。
その時代にいるのは、自らを「呪われている」と告げる青年と、
魔女の烙印を押された白い髪の娘≪ジゼル≫だった。
「あなた」は時代と場所を超えた四つの悲劇を目撃する。
これらを物語として終えてしまうのか、あるいはその先を求めるのかは……
「あなた」次第だ。
しかし、どこかの誰かはこう言うだろう。
「他人の悲劇だから耐えてこられたんだよ」
A gothic suspense tale set in a cursed mansion. "The House in Fata Morgana" is a full-length visual novel spanning nearly a millennium that deals in tragedy, human nature, and insanity.
About This Game
You awaken in a decrepit old mansion.
A woman with eyes of jade stands before You, informing You that You are the Master of the house, and she Your Maid. However, You have no memories, no concept of self—or, indeed, any certainty that You are even alive.
The Maid invites You to join her on a journey through the mansion's lifeless halls, to behold the numerous tragedies that have befallen its residents. She suggests that among them, perhaps You will find some trace of Yourself.
Beyond the first door lies the year 1603.
It is an era of unparalleled beauty, where art and theatre flourish. Roses bloom abundantly in the garden where the inseparable Rhodes siblings play, and though they appear to be free of worry and strife... not everyone is content to see them happy.
Beyond the second door lies the year 1707.
In this era, the mansion lies in ruins, and a beast dwells within. He claims to yearn for a life of serenity, but it is not long before he yields to his innate savagery and a massacre ensues.
Beyond the third door lies the year 1869.
In this technologically advanced era, people are always on the move. The mansion's master is an ambitious businessman who has invested in the rail industry. However, his obsession with wealth and power leads him to neglect and mistreat his wife.
Beyond the fourth door lies the year 1099.
The Maid tells You that this is the final tale. In this era, You see a young man who claims to be cursed and a girl with white hair, called Giselle, who has been branded a witch and marked for death.
Having borne witness to these four tragedies, each set in a different time and place, You are now free to choose whether You wish to end Your story here... or press on.
But there are those who would say,
"You were able to bear them because they weren't your tragedies."