历史时代3 PC 游戏本体
游戏版本 Build 25930842 · 1 个文件(RAR)
Age of History III
与《历史时代3》一同穿越浩瀚的人类历史时间线,开启一段史诗般的旅程吧!从文明伊始的远古时期到遥远的未来世界,你将扮演各种文明,从伟大的帝国到茸尔小邦!
与《历史时代3》一同穿越浩瀚的人类历史时间线,开启一段史诗般的旅程吧!从文明伊始的远古时期到遥远的未来世界,你将扮演各种文明,从伟大的帝国到茸尔小邦!
随着您在科技树中不断进步,您可以解锁更好的建筑和更强大的单位,从而强化您的文明。每一次技术突破都会带来新的可能性,并反映出你的文明在历史长河中的演变和成长。
前排和支援部队的选择至关重要。前线部队需要有韧性,能够直面冲突,而二线部队则应提供支援、范围攻击或特殊功能。
有超过 63 种不同的单位类型可供选择,您有大量的军队组成可供选择,提供了多种多样的战略选择。
每天,只要在攻击范围内,两支军队的前线部队都会与敌军的前线部队交战。同时,二线部队也会参与战斗,在敌方前线部队处于攻击范围内时对其发动攻击。
战斗会造成人员伤亡、部队撤退和士气低落。
人力指的是一个文明内有服役能力的人员存量。它是用于招募新兵和加强现有军队的重要资源,体现了文明发动战争和保卫自己的能力。
人力会随着时间的推移不断补充,这反映了人口的自然增长和先前军事行动的恢复。
由于人力会随着时间的推移而补充,玩家在规划军事行动时必须考虑到当前和未来的可用人力。
议会、顾问和将军
超过 90 个独特的建筑
更先进的经济
48 种资源,每种资源都为最大的生产者提供独特的奖励
文明遗产和优势
法律与改革
宗教

Embark on an epic journey with Age of History 3, which takes you through the vast timeline of human history. From the Age of Civilization to the realms of the far future, play as various Civilizations ranging from dominant empires to small tribes.
Embark on an epic journey with Age of History 3, which takes you through the vast timeline of human history. From the Age of Civilization to the realms of the far future, play as various Civilizations ranging from dominant empires to small tribes.
Advance in the technology tree to unlock better buildings and stronger units, improving your Civilization. Each technological breakthrough opens up new possibilities, reflecting the evolution and growth of your Civilization through History.
The choice of units in the front and second line is vital. Front-line units need to be resilient and capable of dealing with direct combat, while second-line units should provide support, range attacks, or specialized functions.
With more than 63 unique unit types available, you have a vast array of army compositions to select from, offering a diverse range of strategic options.
Each day, the front-line units of both armies engage in combat with the enemy's front-line, provided they are within attack range. Simultaneously, the second-line units also participate by attacking the enemy's front-line units if they fall within their range.
The combat results in casualties, the retreat of troops, and the loss of morale.
Manpower represents the stock of individuals eligible for military service within a Civilization. It is a critical resource used for recruiting new troops and reinforcing existing armies, embodying the Civilization's capacity to wage war and defend itself.
Manpower replenishes over time, reflecting natural population growth and recovery from previous military engagements.
Since manpower replenishes over time, players must plan their military campaigns considering their current and future manpower availability.
Council and Advisors & Generals
Over 90 unique buildings
More advanced economy
48 resources each providing unique bonuses to the largest producers
Civilizations Legacies & Advantages
Laws and reforms
Religions

Age of History III で旅に出よう。遠い過去で、果てしない未来で、小さな部族や強大な帝国になりきって、膨大な人類の歴史を駆け回りましょう。
Age of History III で旅に出よう。遠い過去で、果てしない未来で、小さな部族や強大な帝国になりきって、膨大な人類の歴史を駆け回りましょう。
技術ツリーを進めて建物やユニットを強化し、文明を発展させていきましょう。たった一つの技術の進歩が新たな可能性を開き、長い時間を通じて文明を進化させていくのです。
前方部隊と後方部隊で、異なるユニットを編成しましょう。前方部隊には回復力・直接戦闘力に秀でるユニットを、後方部隊には支援・範囲攻撃に秀でたユニットや特殊部隊を編成しなくてはなりません。
63種類を超える膨大なユニットを組み合わせて、戦線に適した軍を編成しましょう。
前方部隊は、毎日攻撃範囲内の敵部隊と戦闘を行います。後方部隊も、射程圏内の敵部隊を攻撃することができます。
戦闘によって、人的資源・兵力を失ったり、部隊が退却し、士気が低下したりすることがあります。
人的資源は、その文明内で徴兵可能な市民のことです。人的資源は文明の戦争遂行能力や防衛能力を体現するもので、新兵の募集・既存の軍の強化に使用される重要な資源です。
人的資源は時間の経過や人口増加、徴兵解除によって徐々に回復します。
人的資源を扱う際には、様々な可能性を考え、計画的に利用しなければなりません。
評議会、政治顧問・将軍
90種類を超える建築物
より発展した経済
生産量によってボーナスを得られる48種類の資源
文明の遺産・特性
法律と改革
宗教
Embark on an epic journey with Age of History 3, which takes you through the vast timeline of human history. From the Age of Civilization to the realms of the far future, play as various Civilizations ranging from dominant empires to small tribes.
Embark on an epic journey with Age of History 3, which takes you through the vast timeline of human history. From the Age of Civilization to the realms of the far future, play as various Civilizations ranging from dominant empires to small tribes.
Advance in the technology tree to unlock better buildings and stronger units, improving your Civilization. Each technological breakthrough opens up new possibilities, reflecting the evolution and growth of your Civilization through History.
The choice of units in the front and second line is vital. Front-line units need to be resilient and capable of dealing with direct combat, while second-line units should provide support, range attacks, or specialized functions.
With more than 63 unique unit types available, you have a vast array of army compositions to select from, offering a diverse range of strategic options.
Each day, the front-line units of both armies engage in combat with the enemy's front-line, provided they are within attack range. Simultaneously, the second-line units also participate by attacking the enemy's front-line units if they fall within their range.
The combat results in casualties, the retreat of troops, and the loss of morale.
Manpower represents the stock of individuals eligible for military service within a Civilization. It is a critical resource used for recruiting new troops and reinforcing existing armies, embodying the Civilization's capacity to wage war and defend itself.
Manpower replenishes over time, reflecting natural population growth and recovery from previous military engagements.
Since manpower replenishes over time, players must plan their military campaigns considering their current and future manpower availability.
Council and Advisors & Generals
Over 90 unique buildings
More advanced economy
48 resources each providing unique bonuses to the largest producers
Civilizations Legacies & Advantages
Laws and reforms
Religions

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游戏版本 Build 25930842 · 1 个文件(RAR)
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